Multiplayer 3D game.
The gameplay of Hégémonie will to some extent be like XPilot but in a water world, in peculiar landscapes. This will be a 3d game, network oriented. In Hégémonie you can equip your ship, increase your level, buy items... We aim at developping a game as accesible for the novice, as it is a challenge for the experienced gamer.
Technically speaking we will base our development on SDL, OpenGL, Objective-C and the GNUstep technologies. All the configuration files (like maps, types of boats, types of bonus...) will use Guile for extensibility and simplicity.
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released on 31 May 2004
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24 December 2018
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This entry (in part or in whole) was last reviewed on 1 January 2019.
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