Libgaudio
Libgaudio
http://www.ferzkopp.net/~aschiffler/Software/libgaudio/index.html
C/C++ library to incorporate sound and sound effects into games
Libgaudio is a C/C++ library to facilitate easy incorporation of sound and sound effects into games. Samples are loaded into memory and playback is then triggered or stopped. The system mixes any number of concurrently playing samples together (up to a predefined maximum). It is also possible to include a background MP3 soundfile in the mix.
Licensing
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Leaders and contributors
Contact(s) | Role |
---|---|
K. Robbillard | Contributor |
Andreas Schiffler | Maintainer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Bug Tracking,Developer,Support | mailto:aschiffler@cogeco.ca |
Software prerequisites
Kind | Description |
---|---|
Required to build | libsndfile (v. 0.0.22 included) available from http://www.zip.com.au/~erikd/libsndfile/ |
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