Simulates a geometric lattice
Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!
released on 24 April 1999
|License||Verified by||Verified on||Notes|
|Gpl2.1||Dan Munro||26 November 2017|
Leaders and contributors
|Richard G. Daniel||Maintainer|
Resources and communication
|Required to use||OpenGL or Mesa 3D; GTK+ 1.0.1 or later|
|Required to build||GtkGLArea|
This entry (in part or in whole) was last reviewed on 26 November 2017.
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