Light Speed!

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Light Speed!
Simulates a geometric lattice

Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!

Related Projects

  • Xplanet


LicenseVerified byVerified onNotes
Gpl2.1Dan Munro26 November 2017

Leaders and contributors

Richard G. Daniel Maintainer
Antony Searle Contributor

Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,

Software prerequisites

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Required to useOpenGL or Mesa 3D; GTK+ 1.0.1 or later
Required to buildGtkGLArea
Weak prerequisitelibpng

This entry (in part or in whole) was last reviewed on 26 November 2017.


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