Is a portable and extendible system for the processing and editing of unstructured 3D triangular meshes.
The MeshLab system is aimed to help the processing of the typical not-so-small unstructured 3D triangular models arising in 3D scanning; it provides a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. It support many 3D formats and it is able to load and process large meshes composed by millions of triangles.
released on 23 December 2016
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Ted Teah||18 December 2006|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://meshlab.cvs.sourceforge.net/meshlab/|
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=149444&atid=774731|
|Developer||Mailing List Info/Archive||http://sourceforge.net/mailarchive/forum.php?forum_id=46668|
|Required to build||QT|
|Required to build||3dslib|
|Required to build||glew|
This entry (in part or in whole) was last reviewed on 1 March 2017.
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