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Turn-based multiplayer game

'OnSight' is a turn-based multiplayer game that features a turn based game engine, simple game rules, 2 or more human players, 5 predefined game maps, and 2 recorded game sessions to learn from. It differs from classic turn-based strategy (TBS) games in that a player who has suffered losses can still win. In most games, the player who loses a unit has instantly fewer possibilities to win the game. He can't recover his previous situation but he has to work with what he has got. In OnSight, every player always has a theoretical possibility of gaining more units and (possibly) a dominating position in the game. This is possible because the game units in OnSight never die; they only change sides. Even with a single unit against ten opposing units, a player might still convert opposing units to his side and thus obtain the dominating position.



Verified by

Verified on


Verified by

Janet Casey

Verified on

25 May 2004

Leaders and contributors

Antti Oulasvirta Contributor
Ville Nurmi Maintainer

Resources and communication

AudienceResource typeURI
DeveloperVCS Repository Webviewhttp://sourceforge.net/cvs/?group_id=33452
Bug Tracking,Developer,SupportE-mailmailto:ville@users.sourceforge.net

Software prerequisites


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

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