A tool for building complex scenes based on individual models.
OpenSceneGraph Editor (OSGEdit) is used to compose complex scenes based on individual models using the OSG library. It is focused on making scenes for use in OSG-based programs.
released on 3 November 2007
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Ted Teah||5 May 2006|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=58946|
This entry (in part or in whole) was last reviewed on 19 January 2017.
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