Portable game libraries
PLIB is a set of libraries to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. It's used by Majik3D, FlightGear, and others, and includes libraries for GUI widgets, sound replay, geometry, scene graph, joystick, and fonts/text. The package also includes a scripting language and networking code, both focused towards games.
released on 27 October 2006
|License||Verified by||Verified on||Notes|
|LGPL with exception||Janet Casey||24 October 2002|
Leaders and contributors
|See the AUTHORS file in the distribution for a complete list||Contributor|
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=382|
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=382&atid=100382|
|Help||Mailing List Info/Archive||http://lists.sf.net/mailman/listinfo/plib-announce|
|Developer||Mailing List Info/Archive||http://lists.sf.net/mailman/listinfo/plib-devel|
|Support||Mailing List Info/Archive||http://lists.sf.net/mailman/listinfo/plib-users|
|Required to use||OpenGL 1.1 or later|
|Required to use||3D graphics accelerator that supports OpenGL|
This entry (in part or in whole) was last reviewed on 3 March 2017.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.