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a multi-threaded 3d game engine

PySoy is a multi-threaded 3d game engine for Python. It's object-oriented API is designed for rapid game development while speed critical functions, such as physics processing and rendering, are implemented in C. (examples) With the most computation-heavy parts of OpenGL and Physics processing in C, PySoy remains efficient while offering a high level object-oriented Python API. The goal is to allow for rapid development without sacrificing speed or flexibility. Built primarily for games, PySoy offers an intuitive API for managing object behavior in 3D space. An optimized background thread takes care of the low-level processing leaving your Python code free to focus on higher level processing.



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Deborah Nicholson

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18 March 2008

Leaders and contributors

PySoy Team Maintainer

Resources and communication

AudienceResource typeURI
Python (Ref)

Software prerequisites


"Python (Ref)" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.

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