RVK Manager script for Blender
Python script to transfer Relative Vertex Keys from a Blender Object to another.
The script transfers up to 64 relative vertex keys (rvk) from an active Blender Object in a given .blend file to another alien Object imported into the .blend file.
The alien Object has to have the same number of geometric vertices as the active one. The alien Object keeps the uvmapping after importing the rvks from the active Object. The script can also link different Meshes into a single Object. The former become all linked to the original single Mesh as rvks.
Each rvk may be a mesh or texture relative morph of the object. The rvks can also be deleted. The script also imports the exposure sheet of an animation program in an xml format by assigning an IPO to each rvk with the same animation keyframes and interpolation curves.
9 November 2006
Leaders and contributors
|Carlos Lopez Yrigaray||Maintainer|
Resources and communication
|Required to build||Python 2.3 or higher|
|Required to use||Blender 2.36 or higher|
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.