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|Short description||Cross-platform adventure game engine|
|Full description||SLUDGE ("Scripting Language for Unhindered Development of a Gaming Environment") is not only a scripting language for developing adventure games, but also provides graphical tools to make the same very easy. Not only the name, but also the concept are evocative of SCUMM.
Development on SLUDGE was started 2000 by Hungry Software to power the game Out Of Order. Since then, other SLUDGE games have also been released as freeware.
Originally written for Windows, SLUDGE was open sourced 2008 and since then ported to Mac OS X and Linux. All game files produced with older versions of SLUDGE can be played with newer versions of the engine, i.e. on all platforms running the SLUDGE engine.
|GNU package name|
|Component programs||sludge-engine, sludge-projectmanager, sludge-floormaker, sludge-zbuffermaker, sludge-spritebankeditor, sludge-translationeditor|
|VCS checkout command||svn co https://opensludge.svn.sourceforge.net/svnroot/opensludge opensludge|
|Computer languages||C, C++|
License note: everything except GTK Dev Kit
License: GNU GPLv3+
License note: only GTK Dev Kit
|Use:||editing, gameplaying, playing, software-development|
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