Graphics primitives and surface functions for SDL2
SDL_gfx is a library that contains graphics primitives and surface functions for SDL2.
Current components of the library are:
- Graphic Primitives
- Surface Rotozoomer
- Framerate control
- MMX image filters
- Build-in 8x8 Font
They are wrapped up in an addon library which is also under the Zlib license.
released on 19 June 2014
svn checkout svn://svn.code.sf.net/p/sdl2gfx/code/trunk sdl2gfx-code
24 November 2014
SDL_gfx version 2.0.13 was under the LGPLv2 license.
Leaders and contributors
Resources and communication
|Programmer||VCS Repository Webview||http://sourceforge.net/p/sdlgfx/code|
|Required to use||SDL 2.0|
This entry (in part or in whole) was last reviewed on 24 November 2014.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.