Simple modular nibble-like game
SINS (Sins Is Not Snake) is a simple nibble-like game with a modular interface and players code. It was originally written as a project for learning C. Currently it supports AI and human players, and curses, Xlib, vgalib, ansi and dumb user interfaces.
released on 5 February 2009
|License||Verified by||Verified on||Notes|
|GPLv2||Janet Casey||27 July 2004|
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This entry (in part or in whole) was last reviewed on 11 February 2016.
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