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My background: aerospace, mathematics, algorithms, simulations.

Now, strictly F.O.S.S. [GPLv3], & Ada.

I created a collection of puzzles & games that run on gnu-linux, OSX & Windows at:





AdaVenture : 3D adventure game with castles, dragons, mazes, minotaur

AdaGate : 3D sokoban within a stargate/portal setting

RufasCube : 3D slider puzzle

RufasSeven : 3D slider puzzle

Reliquarium : unique 3D slider puzzles with crystal-skull theme

RufasSok : minimal sokoban

RufasSwap : permuted picture puzzle

RufasSlider : assorted classic 2D slider puzzles including traffic rush

WorldCupSokerban : soccer-themed sokoban

TerminalApps : ascii character games & puzzles

CoterminalApps : color-ascii character games & puzzles with SOUND including SpaceInvaders, Frogger, Pacman

MiniPacman : terminal pacman with runtime-priority control & sound

TermFrogger: terminal frogger with runtime-priority control & sound

Interval-RPN-Calculator + Differential-RPN-Calculator HungarianAlgorithm in Ada

All but RufasSlider are written in the Ada programming language.

All but the last 6 use OpenGL.

RufasCube uses Felix Krause's OpenGLAda thick binding.

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