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Software for interacting with virtual environments over the Internet

VREng (Virtual Reality Engine) is a C++ and OpenGL API-based interactive distributed Web3D application for navigating in and interacting with virtual environments over the Internet through their avatars, chat, audio/video channels, shared white-boards and document publishing. It uses XML to describe VR environments, and supports object manipulation and persistence, new multimedia and models types, and built in image and motion capture. It run on *nix platforms using X11 throught the Ubit toolkit.



Verified by

Verified on


Verified by

Janet Casey

Verified on

8 February 2005

Leaders and contributors

Philippe Dax Maintainer
Eric Lecolinet Contributor

Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,SupportE-mailmailto:vreng@inf.enst.fr
Debian (Ref)https://tracker.debian.org/pkg/vreng

Software prerequisites

Source requirementssh
Weak prerequisiteFirefox
Source requirementwget
Required to uselibXpm
Required to uselibungif
Weak prerequisiteIP Multicast routing
Source requirementlibjpeg
Source requirementlibpng
Required to buildautomake
Required to useX11
Weak prerequisiteMozilla
Required to buildautoconf
Source requirementlibmysqlclient
Required to useubit
Source requirementlibmpeg
Required to useOpenGL


"Debian (Ref)" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.

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