AdaVenture is a kid-friendly retro point & click adventure game written in Ada.
AdaVenture is intended to be a minimal extension to 3D of the original 2D Atari game named "Adventure".
Set in ancient Persia, it begins outside the castle of the young King Xerxes, who inherited a golden chalice from his father, Darius the Great. Coveted by Greek foes King Leonidas of Sparta and King Minos of Crete, the chalice has been stolen.
Your quest is to seek and return the royal chalice to its pedestal within the castle of Xerxes...a stealth mission to avoid open hostilities. But, there will be obstacles to overcome. You must find the keys to various realms, defend yourself against dragons and the Minotaur, avoid snakes and pesky bats who steal things only to drop them in random locations, and survive the maze of hungry beetles and the green mamba.
DocumentationFocusing on portability and freedom, no coding effort or compromise has been made to accomodate proprietary operating systems. It relies on a thin SDL2 binding from Dan Vazquez, a thin OpenGL binding from "Lumen", a PNG reader by Stephen Sanguine, and SFML-Audio (because of its elegant audio interface).
released on 2 March 2017
This entry (in part or in whole) was last reviewed on 2 February 2017.
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