Difference between revisions of "Appleseed"

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|Submitted date=2020-01-24
 
|Submitted date=2020-01-24
 
|User level=advanced
 
|User level=advanced
|Extension of=Blender
 
 
|Accepts cryptocurrency donations=No
 
|Accepts cryptocurrency donations=No
|Test entry=Yes
 
 
|Is GNU=No
 
|Is GNU=No
 
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Revision as of 22:47, 23 January 2020


[edit]

appleseed

https://appleseedhq.net/
physically-based global illumination production rendering

Physically-based global illumination rendering engine primarily designed for animation and visual effects.

Implements a modern workflow based on path tracing that enables artifact-free, single pass rendering with very little technical tuning. It is simultaneously capable of strictly unbiased rendering when total accuracy matters, and biased rendering when artistic freedom and shorter rendering time are paramount.

Supports fully programmable shading via Open Shading Language (OSL), RGB/spectral/mixed rendering, fast and robust transformation and deformation motion blur, state-of-the-art ray traced subsurface scattering, exhaustive Python and C++ APIs and many other production-oriented features.





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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.