Difference between revisions of "Ayam"

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Revision as of 13:47, 12 April 2011


[edit]

Ayam

http://ayam.sourceforge.net/
3D modelling environment for the RenderMan Interface

Ayam is a free 3D modelling environment for the RenderMan interface. Ayam features at a glance:

  • RIB (RenderMan Interface Bytestream) export and import.
  • Support for NURB curves and (trimmed) NURB surfaces, Boxes, Quadrics (Sphere, Disk, Cylinder, Cone, Hyperboloid, Paraboloid, and Torus), CSG, MetaBalls, Polygonal and Subdivision Meshes.
  • NURBS modelling includes normal and interpolating curves as well as extrude, revolve, sweep, skin, gordon, and birail objects with caps, holes, and bevels.
  • Custom objects that may freely implement their representations (using OpenGL and RIB) and even small GUIs to edit their type specific parameters may be written by the user and dynamically loaded at runtime.
  • Scripting interface: Tcl.
  • Miscellaneous: instancing, arbitrary number of modeling views, object clipboard, independent property clipboard, console, n-level undo.





Licensing

License

Verified by

Verified on

Notes

Verified by

Janet Casey

Verified on

4 February 2003




Leaders and contributors

Contact(s)Role
Randolf Schultz Maintainer
Bertrand Coconnier Contributor
Hermann Birkholz Contributor
Frank Pagels Contributor


Resources and communication

AudienceResource typeURI
DeveloperVCS Repository Webviewhttps://sourceforge.net/p/ayam/mercurial/ci/default/tree/
Help,SupportNewsgroupcomp.graphics.rendering.renderman
Bug TrackingVCS Repository Webviewhttps://sourceforge.net/p/ayam/bugs/


Software prerequisites

KindDescription
Required to useOpenGL
Required to buildOpenGL
Weak prerequisiteAqsis
Weak prerequisiteBMRT
Source requirementTcl/Tk
Weak prerequisiteAffine
Weak prerequisiteSGML-Tools
Required to useTcl/Tk




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The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.