Broaden your selection:
- 0 A.D.
- 0 A.D. (pronounced “zero ey-dee”) is a real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
- 3D Pong
- A one-or-two player "pong" (ball and paddles) game for X-Window, drawn using vectors (lines). Different view modes are available, including split red/blue mode for using 3D glasses. Two players supported by connecting to multiple X-Window displays.
- a2b is an abstract train game where you guide trains to their destination without letting them collide with each other. Each game is played on a set of tracks on which trains run at regular intervals. You pick a train and accelerate, brake, or stop as necessary to safely guide it to its destination. Since trains are continously being launched, more than 1 train will want to use the same section of a track, potentially leading to a collision. You must resolve this by making a train wait while you rush another train. As a last resort, you can send a train back to its base.
- ATC-pie is an air traffic control simulation program for solo training sessions or multi-player games connected to the FlightGear MP network. It is essentially designed for realism, and simulates many features of real-life ATC tasks such as strip rack and sequence management, handovers to/from neighbouring controllers, transponder identification, flight plan filing, ATIS recording.
- Abuse is a 2D side-scrolling shoot-'em-up action/puzzle game.
- GNU ACM is a distributed aerial combat simulator that runs on the X Windows System. Players engage in air to air combat against one another using heat seeking missiles and cannons. The program has support for 16, 24, and 32 bit graphics cards.
- A combination of Portal and Sokoban, AdaGate is a great example of OpenGL programming using the Ada language. It is F.O.S.S., of course. While exploring a remote south-seas island you make a startling historical discovery. But before you can report your findings, an operational stargate transports you into a curious sequence of dungeons. Your escape will require the logical rearrangement of Zero Point Modules (ZPMs), that can roll in only two directions. Escape each level and find your way back to a beautiful lake on the surface. Uses fully modern OpenGL methods in Ada using textures, shaders and uniforms that achieves version 3.3 core profile contexts in a way that is sufficiently mainstream that it easily compiles and runs on Windows, GNU/Linux and Mac OS-X systems. This project serves as a testbed for learning the complexities of modern OpenGL and GLSL.
- AdaVenture is intended to be a minimal extension to 3D of the original 2D Atari game named "Adventure". Set in ancient Persia, it begins outside the castle of the young King Xerxes, who inherited a golden chalice from his father, Darius the Great. Coveted by Greek foes King Leonidas of Sparta and King Minos of Crete, the chalice has been stolen. Your quest is to seek and return the royal chalice to its pedestal within the castle of Xerxes...a stealth mission to avoid open hostilities. But, there will be obstacles to overcome. You must find the keys to various realms, defend yourself against dragons and the Minotaur, avoid snakes and pesky bats who steal things only to drop them in random locations, and survive the maze of hungry beetles and the green mamba.
- Aetherspace is a project to produce a multiplayer game that blends several different game genres. It is being developed by gamers as a way to learn programming. These games are currently under development and, while fun to look at, are not considered playable yet.
- A clone of 'Asteroids' using fixed-point math, originally developed for the Agenda VR3 GNU/Linux-based handheld PDA.
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