Difference between revisions of "Doomsday Engine"
(Changed documentation note, personal information and software prerequisites.) |
|||
Line 1: | Line 1: | ||
{{Entry | {{Entry | ||
− | |Name=Doomsday | + | |Name=Doomsday Engine |
− | |Short description= | + | |Short description=Greatly enhanced Doom source port |
− | |Full description=Doomsday aims to retain the original feel of the games yet leverage modern techniques and technologies, including hardware accelerated 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics. | + | |Full description='''Doomsday Engine aims to retain the original feel of the games yet leverage modern techniques and technologies, including hardware accelerated 3D graphics and client/server networking.''' |
+ | |||
+ | A lot of emphasis is placed on good-looking graphics. | ||
|Homepage URL=http://www.dengine.net/ | |Homepage URL=http://www.dengine.net/ | ||
|User level=beginner | |User level=beginner | ||
− | | | + | |Computer languages=C |
|Related projects=Freedoom, PrBoom | |Related projects=Freedoom, PrBoom | ||
|Version identifier=1.14.5 | |Version identifier=1.14.5 | ||
Line 11: | Line 13: | ||
|Version status=stable | |Version status=stable | ||
|Version download=https://github.com/skyjake/Doomsday-Engine/archive/release-1.14.5.tar.gz | |Version download=https://github.com/skyjake/Doomsday-Engine/archive/release-1.14.5.tar.gz | ||
+ | |Version comment=We could tell the Doomsday team not to include FMOD Ex, since it might be non-free. | ||
+ | |Last review by=Calinou | ||
+ | |Last review date=2014/12/13 | ||
|Submitted by=ADFENO | |Submitted by=ADFENO | ||
|Submitted date=2014/12/13 | |Submitted date=2014/12/13 | ||
Line 18: | Line 23: | ||
{{Project license | {{Project license | ||
|License=GPLv2orlater | |License=GPLv2orlater | ||
− | |License copyright= | + | |License copyright=© 1999-2011 Jaakko Keränen <jaakko.keranen@iki.fi> |
+ | |License verified by=Calinou | ||
+ | |License verified date=2014/12/13 | ||
}} | }} | ||
{{Person | {{Person | ||
Line 28: | Line 35: | ||
{{Software category | {{Software category | ||
|Game=action, shoot-em-up | |Game=action, shoot-em-up | ||
− | |||
|Interface=x-window-system | |Interface=x-window-system | ||
+ | |Programming-language=C | ||
+ | |Runs-on=Windows, BSD, OS X | ||
|Use=gameplaying | |Use=gameplaying | ||
}} | }} | ||
Line 38: | Line 46: | ||
{{Software prerequisite | {{Software prerequisite | ||
|Prerequisite kind=Required to build | |Prerequisite kind=Required to build | ||
− | |Prerequisite description= python | + | |Prerequisite description=python |
}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
Line 46: | Line 54: | ||
{{Software prerequisite | {{Software prerequisite | ||
|Prerequisite kind=Weak prerequisite | |Prerequisite kind=Weak prerequisite | ||
− | |Prerequisite description= qt-creator | + | |Prerequisite description=qt-creator |
}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
Line 54: | Line 62: | ||
{{Software prerequisite | {{Software prerequisite | ||
|Prerequisite kind=Required to build | |Prerequisite kind=Required to build | ||
− | |Prerequisite description= libsdl-mixer1.2-dev | + | |Prerequisite description=libsdl-mixer1.2-dev |
}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
Line 66: | Line 74: | ||
{{Software prerequisite | {{Software prerequisite | ||
|Prerequisite kind=Required to build | |Prerequisite kind=Required to build | ||
− | |Prerequisite description=libopenal-dev | + | |Prerequisite description=libopenal-dev |
}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
Line 110: | Line 118: | ||
{{Software prerequisite | {{Software prerequisite | ||
|Prerequisite kind=Required to use | |Prerequisite kind=Required to use | ||
− | |Prerequisite description=libgl1-mesa-glx | + | |Prerequisite description=libgl1-mesa-glx |
}} | }} | ||
{{Software prerequisite | {{Software prerequisite |
Revision as of 12:24, 13 December 2014
Doomsday Engine
http://www.dengine.net/
Greatly enhanced Doom source port
Doomsday Engine aims to retain the original feel of the games yet leverage modern techniques and technologies, including hardware accelerated 3D graphics and client/server networking.
A lot of emphasis is placed on good-looking graphics.
Licensing
License
Verified by
Verified on
Notes
Leaders and contributors
Contact(s) | Role |
---|---|
Jaakko Keränen | Main developer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Debian (Ref) (R) | https://tracker.debian.org/pkg/deutex | |
Debian (Ref) (R) | https://tracker.debian.org/pkg/doomsday |
Software prerequisites
Kind | Description |
---|---|
Required to use | libqtgui4 (>= 4:4.7.0~beta1) |
Required to use | python-wxgtk2.8 |
Required to build | libsdl-mixer1.2-dev |
Required to build | build-essential |
Required to build | python |
Required to build | libglu1-mesa-dev |
Required to build | libltdl3-dev |
Required to build | libncurses5-dev |
Weak prerequisite | qt-creator |
Required to use | libxrandr2 (>= 4.3) |
Required to use | libstdc++6 (>= 4.6) |
Required to use | libx11-6 |
Required to use | libc6 (>= 2.4) |
Required to use | libfluidsynth1 |
Required to use | libncurses5 (>= 5.5-5~) |
Required to use | libsdl-mixer1.2 |
Required to use | libgl1-mesa-glx |
Required to use | libsdl1.2debian (>= 1.2.10-1) |
Required to use | libgcc1 (>= 1:4.1.1) |
Required to build | libxxf86vm-dev |
Required to use | libxxf86vm1 |
Required to build | libx11-dev |
Required to build | libsdl1.2-dev |
Required to build | zlib1g-dev |
Required to use | libqt4-network (>= 4:4.6.1) |
Required to build | libxext-dev |
Required to use | libqt4-opengl (>= 4:4.7.0~beta1) |
Required to use | zlib1g (>= 1:1.1.4) |
Required to use | libtinfo5 |
Required to build | qt4-qmake |
Required to use | libqtcore4 (>= 4:4.8.0) |
Required to build | libgl1-mesa-dev |
Required to build | libpng-dev |
Required to build | libopenal-dev |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.