Difference between revisions of "Gzochi"
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|VCS checkout command=git clone git://git.savannah.nongnu.org/gzochi.git | |VCS checkout command=git clone git://git.savannah.nongnu.org/gzochi.git | ||
|Computer languages=C, Scheme, Guile | |Computer languages=C, Scheme, Guile | ||
− | |Version identifier=0. | + | |Version identifier=0.8 |
− | |Version download=http://savannah.nongnu.org/download/gzochi/gzochi-0. | + | |Version date=2015/04/19 |
− | |Last review by= | + | |Version status=developmental |
− | |Last review date= | + | |Version download=http://savannah.nongnu.org/download/gzochi/gzochi-0.8.tar.gz |
+ | |Last review by=Genium | ||
+ | |Last review date=2015/04/23 | ||
|Submitted by=Juliang | |Submitted by=Juliang | ||
|Submitted date=2014/09/02 | |Submitted date=2014/09/02 | ||
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{{Resource | {{Resource | ||
+ | |Resource audience=Developer | ||
|Resource kind=Mailing List | |Resource kind=Mailing List | ||
|Resource URL=https://lists.nongnu.org/mailman/listinfo/gzochi-devel | |Resource URL=https://lists.nongnu.org/mailman/listinfo/gzochi-devel | ||
}} | }} | ||
{{Resource | {{Resource | ||
+ | |Resource audience=Developer | ||
|Resource kind=VCS Repository Webview | |Resource kind=VCS Repository Webview | ||
|Resource URL=http://git.savannah.gnu.org/cgit/gzochi.git | |Resource URL=http://git.savannah.gnu.org/cgit/gzochi.git | ||
}} | }} | ||
{{Resource | {{Resource | ||
+ | |Resource audience=Developer | ||
|Resource kind=Homepage | |Resource kind=Homepage | ||
− | |Resource URL=http:// | + | |Resource URL=http://savannah.nongnu.org/projects/gzochi/ |
+ | }} | ||
+ | {{Resource | ||
+ | |Resource audience=Developer | ||
+ | |Resource kind=Bug Tracking | ||
+ | |Resource URL=https://savannah.nongnu.org/bugs/?group=gzochi | ||
}} | }} | ||
{{Software category | {{Software category |
Revision as of 21:47, 22 April 2015
gzochi
https://www.nongnu.org/gzochi/
Scalable middleware for multiplayer games.
gzochi (/zoʊ-ʧi:/) is a framework for developing massively multiplayer online games. A server container provides services to deployed games, which are written in Guile Scheme, that abstract and simplify some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language.
Licensing
License
Verified by
Verified on
Notes
Leaders and contributors
Contact(s) | Role |
---|---|
Julian Graham | Lead Developer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
General | https://savannah.gnu.org/people/ | |
Mailing List | https://lists.nongnu.org/mailman/listinfo/gzochi-devel/ | |
VCS Repository Webview | https://git.savannah.gnu.org/cgit/gzochi.git/ | |
Savannah (Ref) | https://savannah.nongnu.org/projects/gzochi/ | |
Download | https://download.savannah.gnu.org/releases/gzochi/ |
Software prerequisites
Kind | Description |
---|---|
Required to use | Guile |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.