Difference between revisions of "Light Speed!"

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(Created page with "{{Entry |Name=Light Speed! |Short description=Simulates a geometric lattice |Full description=Light Speed! is an OpenGL-based program which illustrates the effects of special rel...")
 
(updated broken homepage/software links)
 
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|Short description=Simulates a geometric lattice
 
|Short description=Simulates a geometric lattice
 
|Full description=Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!
 
|Full description=Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!
 +
|Homepage URL=http://lightspeed.sourceforge.net/
 
|User level=none
 
|User level=none
|Status=Live
 
|Component programs=
 
|Homepage URL=http://packages.debian.org/unstable/misc/lightspeed.html
 
|VCS checkout command=
 
 
|Computer languages=C
 
|Computer languages=C
|Documentation note=
 
|Paid support=
 
|IRC help=
 
|IRC general=
 
|IRC development=
 
 
|Related projects=Xplanet
 
|Related projects=Xplanet
 
|Keywords=graphics,astronomy,Light Speed!,light speed,lightspeed,Open GL,physocs,relativity,speed of light
 
|Keywords=graphics,astronomy,Light Speed!,light speed,lightspeed,Open GL,physocs,relativity,speed of light
|Is GNU=n
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|Version identifier=1.2
|Last review by=Janet Casey
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|Version date=1999/04/24
|Last review date=2003-08-04
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|Version status=stable
|Submitted by=Database conversion
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|Version download=https://sourceforge.net/projects/lightspeed/files/lightspeed/1.2a/lightspeed-1.2a.tar.gz/download
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|Last review by=Dan Munro
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|Last review date=2017/11/26
 
|Submitted date=2011-04-01
 
|Submitted date=2011-04-01
|Version identifier=1.2-222
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|Is GNU=No
|Version date=2003-08-04
 
|Version status=stable
 
|Version download=http://packages.debian.org/unstable/misc/lightspeed.html
 
 
|License verified date=2001-08-31
 
|License verified date=2001-08-31
|Version comment=1.2-222 stable released 2003-08-04
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}}
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{{Project license
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|License=gpl2.1
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|License verified by=Dan Munro
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|License verified date=2017/11/26
 
}}
 
}}
 
{{Person
 
{{Person
 +
|Real name=Richard G. Daniel
 
|Role=Maintainer
 
|Role=Maintainer
|Real name=Richard G. Daniel
 
 
|Email=skunk@mit.edu
 
|Email=skunk@mit.edu
|Resource URL=
 
 
}}
 
}}
 
{{Person
 
{{Person
 +
|Real name=Antony Searle
 
|Role=Contributor
 
|Role=Contributor
|Real name=Antony Searle
 
|Email=
 
|Resource URL=
 
 
}}
 
}}
 
{{Resource
 
{{Resource
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|Science=physics
 
|Science=physics
 
|Use=science
 
|Use=science
}}
 
{{Project license
 
|License=MPL
 
|License verified by=Janet Casey
 
|License verified date=2001-08-31
 
 
}}
 
}}
 
{{Software prerequisite
 
{{Software prerequisite
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|Prerequisite description=libtiff
 
|Prerequisite description=libtiff
 
}}
 
}}
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{{Featured}}

Latest revision as of 21:54, 26 November 2017

[edit]

Light Speed!

http://lightspeed.sourceforge.net/
Simulates a geometric lattice

Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!

Related Projects





Licensing

License

Verified by

Verified on

Notes

License

Gpl2.1

Verified by

Dan Munro

Verified on

26 November 2017




Leaders and contributors

Contact(s)Role
Richard G. Daniel Maintainer
Antony Searle Contributor


Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,SupportE-mailmailto:skunk@mit.edu


Software prerequisites

KindDescription
Required to useOpenGL or Mesa 3D; GTK+ 1.0.1 or later
Required to buildGtkGLArea
Weak prerequisitelibpng
Weak prerequisitelibtiff

This entry (in part or in whole) was last reviewed on 26 November 2017.



Entry





Property "Submitted by" (as page type) with input value "{{{Submitted by}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.






"Gpl2.1" is not in the list (ACEL, AFL-3.0, AGPL-1.0, AGPL-1.0-or-later, AGPL-3.0, AGPL-3.0-or-later, AGPL-3.0-or-later-with-exception, AGPL-3.0-with-exception, AGPLv1orlater, AGPLv3, ...) of allowed values for the "License" property.

























Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.