Light Speed!

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Light Speed!

http://lightspeed.sourceforge.net/
Simulates a geometric lattice

Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape. The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!

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Licensing

License

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Notes

License

Gpl2.1

Verified by

Dan Munro

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26 November 2017




Leaders and contributors

Contact(s)Role
Richard G. Daniel Maintainer
Antony Searle Contributor


Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,SupportE-mailmailto:skunk@mit.edu


Software prerequisites

KindDescription
Required to useOpenGL or Mesa 3D; GTK+ 1.0.1 or later
Required to buildGtkGLArea
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Weak prerequisitelibtiff

This entry (in part or in whole) was last reviewed on 26 November 2017.



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"Gpl2.1" is not in the list (ACEL, AFL-3.0, AGPL-1.0, AGPL-1.0-or-later, AGPL-3.0, AGPL-3.0-or-later, AGPL-3.0-or-later-with-exception, AGPL-3.0-with-exception, AGPLv1orlater, AGPLv3, ...) of allowed values for the "License" property.

























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