Voxel Game Engine
An Libre voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.
Game Example: MineClone.
MineClone is a Minecraft / Infiniminer inspired game, currently under active development. It is a “sandbox” game in which players explore an expansive world made of harvestable blocks. There are mountains, dungeons and very deep caves to mine from. Harvested blocks can be crafted into tools or objects, and/or attached to other blocks in the world.
There is also a multi-player mode with a number of active servers.
Minetest has a server-side Lua modding API, which makes it possible to add and modify content in easy-to-write mods.
26 September 2013
9 December 2011
5 December 2011
Textures and sounds of the default mods.
Leaders and contributors
|Perttu Ahola||Lead developer|
Resources and communication
|Developer||VCS Repository Webview||https://github.com/minetest/minetest|
|Required to use||OpenGL 1.4 or newer|
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.