NVIDIA Texture Tools

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Nvidia texture tools

http://code.google.com/p/nvidia-texture-tools/
NVIDIA Texture Tools

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.





Licensing

License

Verified by

Verified on

Notes

License

Expat

Verified by

Debian: Lennart Weller <lhw@ring0.de>

Verified on

3 October 2014

Notes

License: expat

Verified by

Debian: Lennart Weller <lhw@ring0.de>

Verified on

3 October 2014

Notes

License: bsd-2-clause

Verified by

Debian: Lennart Weller <lhw@ring0.de>

Verified on

3 October 2014

Notes

License: public-domain

public-domain The license is not specified beyond public-domain. The line from the source code is the following: "This code is in

the public domain -- castanyo@yahoo.es"




Leaders and contributors

Resources and communication

AudienceResource typeURI
Debian (Ref) (R)https://tracker.debian.org/pkg/nvidia-texture-tools
Downloadhttp://code.google.com/p/nvidia-texture-tools/


Software prerequisites




Entry
















"Debian (Ref) (R)" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.








Date 2015-07-17
Source Debian
Source link http://packages.debian.org/sid/nvidia-texture-tools

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