OGRE
Ogre
http://www.ogre3d.org/
3D Object-Oriented Graphics Rendering Engine (documentation)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
IRC general channel
- irc://chat.freenode.net/ogre3d
Download
http://www.ogre3d.org/download
version 1.9.0
(stable)
released on 22 November 2013
User level
Advanced
VCS Checkout
hg clone http://bitbucket.org/sinbad/ogre/
Categories
Licensing
License
Verified by
Verified on
Notes
Leaders and contributors
Resources and communication
Audience | Resource type | URI |
---|---|---|
Debian (Ref) (R) | https://tracker.debian.org/pkg/ogre | |
Ruby (Ref) (R) | https://rubygems.org/gems/ogre | |
Perl (Ref) (R) | https://metacpan.org/release/Ogre | |
Debian (Ref) (R) | https://tracker.debian.org/pkg/ogre-1.8 | |
Debian (Ref) (R) | https://tracker.debian.org/pkg/libogre-perl |
Software prerequisites
This entry (in part or in whole) was last reviewed on 24 April 2018.
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