A game engine which provides a simple and easy to learn Lua API.
A game engine providing a Lua API to enable developers to create games easily and with few restrictions.
- Runs-on:OS X
- UI Toolkit:sdl
4 November 2016
Leaders and contributors
|John M. Harris, Jr. (Johnmh)||Project Lead|
Resources and communication
|Required to build||Lua 5.3|
|Weak prerequisite||Irrlicht rendering engine|
|Weak prerequisite||Bullet physics engine|
|Weak prerequisite||libcurl (any modern version)|
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.