Vreng
vreng
http://vreng.enst.fr/
Software for interacting with virtual environments over the Internet
VREng (Virtual Reality Engine) is a C++ and OpenGL API-based interactive distributed Web3D application for navigating in and interacting with virtual environments over the Internet through their avatars, chat, audio/video channels, shared white-boards and document publishing. It uses XML to describe VR environments, and supports object manipulation and persistence, new multimedia and models types, and built in image and motion capture. It run on *nix platforms using X11 throught the Ubit toolkit.
Licensing
License
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Notes
Leaders and contributors
Contact(s) | Role |
---|---|
Philippe Dax | Maintainer |
Eric Lecolinet | Contributor |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Bug Tracking,Developer,Support | mailto:vreng@inf.enst.fr | |
Debian (Ref) | https://tracker.debian.org/pkg/vreng |
Software prerequisites
Kind | Description |
---|---|
Source requirement | ssh |
Weak prerequisite | Firefox |
Source requirement | wget |
Required to use | libXpm |
Required to use | libungif |
Weak prerequisite | IP Multicast routing |
Source requirement | libjpeg |
Source requirement | libpng |
Required to build | automake |
Required to use | X11 |
Weak prerequisite | Mozilla |
Required to build | autoconf |
Source requirement | libmysqlclient |
Required to use | ubit |
Source requirement | libmpeg |
Required to use | OpenGL |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.