Difference between revisions of "Zoe"

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{{Entry
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|Name=Zoe
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|Short description=an OpenGL graphics engine, written entirely in Python.
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|Full description=ZOE (formerly OGLE) is an OpenGL graphics engine, written entirely in Python. It's primary focus is rapid prototyping and experimentation, so it only supports the barest essentials, with focus on wire frames. Special emphasis is placed on particle systems (where non-interacting particles follow simple rules). Some familiarity with OpenGL is expected, although when exploiting the particle system abstractions no specific OpenGL knowledge is required. Demos included are the obligatory spinning polyhedra, static views of conic sections and the Solar System, a 3D surface plotter, a fountain of sparks, a swarming behavior model, a random walk example, a whirpool effect using gravity and drag, and an example of chaos theory and sensitivity to initial conditions.
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|Homepage URL=http://www.alcyone.com/software/zoe/
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|User level=intermediate
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|Computer languages=Python
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|Keywords=Python,3D surfaces z=f(x,random,model,modeling,Open GL,3D modeller,graphic,3D graphics
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|Version identifier=1.1x1
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|Version date=2009-05-01
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|Version status=stable
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|Version download=http://www.alcyone.com/software/zoe/zoe-latest.tar.gz
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|Last review by=Alejandroindependiente
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|Last review date=2017/01/01
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|Submitted by=Database conversion
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|Submitted date=2011-04-01
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|Status=
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|Is GNU=No
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|License verified date=2009-05-01
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}}
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{{Project license
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|License=LGPLv2.1
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|License verified by=Kelly Hopkins
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|License verified date=2009-05-01
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}}
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{{Person
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|Real name=Erik Max Francis
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|Role=Maintainer
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|Email=pyos@alcyone.com
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|Resource URL=
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}}
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{{Software category
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|Graphics=3d
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|Interface=command-line
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|Use=library
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|Works-with=graphics
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}}
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{{Featured}}

Revision as of 06:55, 15 February 2017


[edit]

Zoe

http://www.alcyone.com/software/zoe/
an OpenGL graphics engine, written entirely in Python.

ZOE (formerly OGLE) is an OpenGL graphics engine, written entirely in Python. It's primary focus is rapid prototyping and experimentation, so it only supports the barest essentials, with focus on wire frames. Special emphasis is placed on particle systems (where non-interacting particles follow simple rules). Some familiarity with OpenGL is expected, although when exploiting the particle system abstractions no specific OpenGL knowledge is required. Demos included are the obligatory spinning polyhedra, static views of conic sections and the Solar System, a 3D surface plotter, a fountain of sparks, a swarming behavior model, a random walk example, a whirpool effect using gravity and drag, and an example of chaos theory and sensitivity to initial conditions.





Licensing

License

Verified by

Verified on

Notes

License

LGPLv2.1

Verified by

Kelly Hopkins

Verified on

1 May 2009




Leaders and contributors

Contact(s)Role
Erik Max Francis Maintainer


Resources and communication

AudienceResource typeURI
Ruby (Ref)https://rubygems.org/gems/zoe


Software prerequisites




Entry
















Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.