Difference between revisions of "Zrythm"
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Revision as of 12:16, 7 June 2019
A highly automated and intuitive digital audio workstation
Zrythm is a digital audio workstation designed to be featureful and easy to use. It allows limitless automation, supports LV2 plugins, works with the JACK audio backend, provides chord assistance and can be used in English, French, Portuguese, Japanese and German.
It is written in C using the GTK+3 toolkit, can be extended with GNU Guile, and runs on GNU/Linux, FreeBSD, MacOS and Windows.
DocumentationUser manual: https://manual.zrythm.org
- IRC general channel
released on 30 July 2020
OpenPGP public key: https://www.zrythm.org/static/gpg_key.txt
git clone https://git.zrythm.org/git/zrythm.git
- Runs-on:OS X
- UI Toolkit:gtk
1 February 2019
Leaders and contributors
|Alexandros Theodotou||Lead Developer|
Resources and communication
|Developers, Testers, Users||Support||irc://chat.freenode.net/zrythm|
|Developers, Testers, Users||Bug Tracking||https://redmine.zrythm.org/projects/zrythm/issues|
|Developers, Testers, Users||Support||https://matrix.to/#/#zrythmdaw:matrix.org|
|Required to build||meson, development libraries for gtk3, jack, lilv, suil, libsndfile, lv2, portaudio, libyaml, libsamplerate, ffmpeg, help2man, librubberband|
|Required to use||gtk3, jack, lilv, suil, libsndfile, lv2, portaudio, libyaml, libsamplerate, ffmpeg, librubberband, guile|
This entry (in part or in whole) was last reviewed on 1 February 2019.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.