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Armagetron Advanced

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Armagetron Advanced
Armagetron Advanced is a 3D multiplayer action game users can play either locally against AIs or other humans in splitscreen mode or on a network against other humans. In the game you control a lightcycle that leaves behind a wall and can only do 90- degree turns (by default). Main target is to get others to crash into your wall while trying to stay alive yourself. Game types include Last Man Standing, Fortress (conquer the enemy zone) and Deathmatch with respawning. Each server can have its own unique physics settings, including speed, amount of brakes, aceleration you get when driving close to another wall, niceness when hitting walls, wall length, the directions a cycle can turn into and much more. There's also support for maps which allows you to not just fight within a rectangular area but an arena of any shape.


Download version (stable)
released on 5 August 2008



LicenseVerified byVerified onNotes
GPLv2orlaterTed Teah29 August 2006

Leaders and contributors

Manuel Moos Maintainer
See the AUTHORS file in the distribution for a complete list Contributor

Resources and communication

Audience Resource type URI
Help Homepage
Developer Forum
Support Forum

Software prerequisites

Kind Description
Required to use SDL
Required to use X11
Required to build SDL-dev

This entry (in part or in whole) was last reviewed on 9 September 2008.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

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