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'JUCE' is an C++ class library for developing cross-platform applications, especially highly-specialised user interfaces and applications handling graphics and sound. It's meant for developers who are building large, complex applications in C++ and who would like to use just one clean, high-level API rather than many different libraries for different purposes or platforms. Its features include fully lightweight components with transparency and effects, classes for strings, containers, XML, streams, file handling, messaging, and event queues, vector graphics, a custom font engine, image manipulation, OpenGL support, low-latency audio I/O using CoreAudio, DSound and ASIO, audio buffers and nodes, MIDI file and event manipulation, Internet streams, undo/redo support, and more.
DocumentationDeveloper's API guide available in HTML format from http://www.rawmaterialsoftware.com/juce/api/index.html
released on 13 July 2005
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||22 June 2005|
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This entry (in part or in whole) was last reviewed on 7 January 2008.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
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