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Torque Network Library

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Torque Network Library
The Torque Network Library (TNL) is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.



Download version 1.5.0 (stable)
released on 22 January 2009



LicenseVerified byVerified onNotes
GPLv2Kelly Hopkins22 January 2009

Leaders and contributors

Ben Garney Maintainer
Mark Frohnmayer Maintainer
John Quigley Developer
Robert Blanchet Jr. Developer

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Software prerequisites

This entry (in part or in whole) was last reviewed on 23 January 2009.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

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