Torque Network Library
Torque Network Library
https://sourceforge.net/projects/opentnl/
a robust, secure, easy to use cross-platform C++ networking API library.
The Torque Network Library (TNL) is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
Download
http://downloads.sourceforge.net/opentnl/tnl-1.5.0-source.tar.gz?modtime=1109087922&big_mirror=0
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Leaders and contributors
Contact(s) | Role |
---|---|
John Quigley | Developer |
Ben Garney | Maintainer |
Robert Blanchet Jr. | Developer |
Mark Frohnmayer | Maintainer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Developer | Homepage | http://sourceforge.net/projects/opentnl/ |
Developer | Download | http://sourceforge.net/project/showfiles.php?group_id=106342 |
Help | Mailing List Subscribe | https://lists.sourceforge.net/lists/listinfo/opentnl-general |
Software prerequisites
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.