Libraries for game engines and development.
Leg (Libraries and Engines for Games) is a set of libraries for game engines and game development. In addition to the libraries, it also includes resource editors designed to make game creation easier. The package is designed to be generic and modular, supporting many different styles of games.
20 June 2018
files indicate gpl version 2.1 or later, Copyfile lgpl2.1 not included
Leaders and contributors
Resources and communication
|VCS Repository Webview||https://cvs.savannah.gnu.org/viewvc/leg/|
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.