Difference between revisions of "User:Fastrgv"
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− | + | My background: aerospace, mathematics, algorithms, simulations. | |
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Now, strictly F.O.S.S. [GPLv3], & Ada. | Now, strictly F.O.S.S. [GPLv3], & Ada. | ||
− | I | + | I created a collection of puzzles & games that run on gnu-linux, OSX & Windows at: |
[[Media:https://github.com/fastrgv?tab=repositories]] | [[Media:https://github.com/fastrgv?tab=repositories]] |
Revision as of 07:38, 4 June 2018
My background: aerospace, mathematics, algorithms, simulations.
Now, strictly F.O.S.S. [GPLv3], & Ada.
I created a collection of puzzles & games that run on gnu-linux, OSX & Windows at:
Media:https://github.com/fastrgv?tab=repositories
or Media:https://sourceforge.net/u/fastrgv/profile/
or Media:https://fastrgv.itch.io/
or Media:https://www.indiedb.com/members/fastrgv/downloads
including...
AdaVenture (adventure game)
AdaGate
RufasCube
RufasSeven
Reliquarium (3D slider puzzles)
RufasSok
RufasSwap
RufasSlider (assorted slider puzzles)
WorldCupSokerban
TerminalApps
CoterminalApps
MiniPacman
All but RufasSlider are written in the Ada programming language.
All but the last 3 use OpenGL.
RufasCube uses Felix Krause's OpenGLAda thick binding.
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The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.