Difference between revisions of "User:Fastrgv"

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[[Media:https://github.com/fastrgv?tab=repositories]]
 
[[Media:https://github.com/fastrgv?tab=repositories]]
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[[Media:https://sourceforge.net/u/fastrgv/profile/]]
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or
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[[Media:https://fastrgv.itch.io/]]
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[[Media:https://www.indiedb.com/members/fastrgv/downloads]]
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including...
 
including...

Revision as of 20:28, 3 June 2018

Background: aerospace, mathematics, algorithms, simulations. Now, strictly F.O.S.S. [GPLv3], & Ada.

I have a collection of puzzles & games that run on gnu-linux, OSX & Windows at:

Media:https://github.com/fastrgv?tab=repositories

or Media:https://sourceforge.net/u/fastrgv/profile/

or Media:https://fastrgv.itch.io/

or Media:https://www.indiedb.com/members/fastrgv/downloads


including...

AdaVenture (adventure game)

AdaGate

RufasCube

RufasSeven

Reliquarium (3D slider puzzles)

RufasSok

RufasSwap

RufasSlider (assorted slider puzzles)

WorldCupSokerban

TerminalApps

CoterminalApps

MiniPacman


All but RufasSlider are written in the Ada programming language.

All but the last 3 use OpenGL.

RufasCube uses Felix Krause's OpenGLAda thick binding.



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