Difference between revisions of "User:Fastrgv"

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or
 
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https://www.indiedb.com/members/fastrgv/downloads
 
https://www.indiedb.com/members/fastrgv/downloads
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https://gamejolt.com/@fastrgv/games
  
  
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All but the last 2 use OpenGL, GLFW.
 
All but the last 2 use OpenGL, GLFW.
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I also created a great sound package for Ada apps that plays unlimited concurrent sounds and music using OpenAL.

Revision as of 14:11, 4 December 2021

My background: aerospace, mathematics, algorithms, simulations.

Now, strictly F.O.S.S. [GPLv3], & Ada.

I created a collection of puzzles & games that run on gnu-linux, OSX & Windows at:

https://github.com/fastrgv?tab=repositories

or https://sourceforge.net/u/fastrgv/profile/

or https://fastrgv.itch.io/

or https://www.indiedb.com/members/fastrgv/downloads

or https://gamejolt.com/@fastrgv/games


including...

AdaVenture : 3D adventure game with castles, dragons, mazes, minotaur

AdaGate : 3D sokoban within a stargate/portal setting

RufasCube : 3D slider puzzle

Reliquarium : unique 3D slider puzzles with crystal-skull theme

RufasSok : minimal sokoban

RufasSwap : permuted picture puzzle

RufasSlider : assorted classic 2D slider puzzles including traffic rush

WorldCupSokerban : soccer-themed sokoban

CoterminalApps : color-ascii character games & puzzles with SOUND including SpaceInvaders, Frogger, Pacman

Interval-RPN-Calculator + Differential-RPN-Calculator HungarianAlgorithm in Ada


All but RufasSlider are written in the Ada programming language.

All but the last 2 use OpenGL, GLFW.

I also created a great sound package for Ada apps that plays unlimited concurrent sounds and music using OpenAL.



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