My background: aerospace, mathematics, algorithms, simulations.
Now, strictly F.O.S.S. [GPLv3], & Ada.
I created a collection of puzzles & games that run on gnu-linux, OSX & Windows at:
AdaVenture : 3D adventure game with castles, dragons, mazes, minotaur
AdaGate : 3D sokoban within a stargate/portal setting
RufasCube : 3D slider puzzle
RufasSeven : 3D slider puzzle
Reliquarium : unique 3D slider puzzles with crystal-skull theme
RufasSok : minimal sokoban
RufasSwap : permuted picture puzzle
RufasSlider : assorted classic 2D slider puzzles including traffic rush
WorldCupSokerban : soccer-themed sokoban
TerminalApps : ascii character games & puzzles
CoterminalApps : color-ascii character games & puzzles with SOUND including SpaceInvaders, Frogger, Pacman
MiniPacman : terminal pacman with runtime-priority control & sound
TermFrogger: terminal frogger with runtime-priority control & sound
Interval-RPN-Calculator + Differential-RPN-Calculator HungarianAlgorithm in Ada
All but RufasSlider are written in the Ada programming language.
All but the last 6 use OpenGL.
RufasCube uses Felix Krause's OpenGLAda thick binding.
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