Library for reading and drawing TrueType fonts in OpenGL
'GLTT' is a library that allows you to read and draw TrueType fonts in any OpenGL application. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing.
6 August 2002
Leaders and contributors
Resources and communication
|Help||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/gltt-announce|
|Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/gltt-discuss|
|Required to use||OpenGL library|
|Required to use||FreeType library|
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.