Category/Library/Localization

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Localization (4)



Castle Game Engine
Castle Game Engine is an open-source game engine: - General-purpose game engine to develop 3D and 2D games. - Featuring a comfortable visual editor (but everything can also be instantiated from code). - Cross-platform (desktop, mobile, console). Made with love for open-source: Of course works on Linux and can make Linux games. Including low-end Linux systems like Raspberry Pi and PineTab2. As well as on/for FreeBSD. Supports also all popular systems you expect: Windows, macOS, Android, iOS, and Nintendo Switch. - Fast clean code using modern Object Pascal. Compatible with both FPC / Lazarus an Delphi. - Supports many formats for game assets, including glTF, X3D, VRML, Collada, Spine JSON and MD3. - Many graphic effects are possible, including bump mapping, shadows, shader effects, mirrors, post-processing effects, physically based rendering, gamma correction. - Animation, collision detection, 3D sound and more features are available. - User interface, with visual designed, with UI scaling, anchors.
Libiconv Heckert gnu.tiny.png
Libiconv converts from one character encoding to another through Unicode conversion (see Web page for full list of supported encodings). It has also limited support for transliteration, i.e. when a character cannot be represented in the target character set, it is approximated through one or several similar looking characters. It is useful if your application needs to support multiple character encodings, but that support lacks from your system.
OmegaT
OmegaT is a free multiplatform (Java-SWING) Computer Aided Translation tool. OmegaT keeps a memory of the way you translate your text and can use memories of previous translations for reference. OmegaT is based on translation industry standards (TMX 1.4 etc) and supports a number of common formats including ODF (ISO/IEC 26300), legacy OpenOffice.org formats, HTML/XHTML, DocBook, plain text, Java bundle properties, PO files etc. OmegaT is developed by translators for translators. Support and documentation are available in a number of languages.
Python-idna
Also supports Unicode Technical Standard 46 (UTS 46).


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