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GNU Maverik
Virtual reality micro kernel

Maverik is a development toolkit that supports 3D virtual environments and interaction with those environments. It sits on top of a low-level rendering engine that uses OpenGL or Mesa, and provides mechanisms to render different kinds of objects, to manage environments and to provide support for 3D interaction.

The system is open-ended in how its representation of different models. It uses call back functions, rather than importing and converting data to its own formats; this means it can be adapted relatively easily to widely differing application data structures without forcing particular representations on the implementor. For example, if you have a sim in which different parts of your model are varying dynamically but in ways that cannot be represented using the normal affine transformations (eg deformable objects), then Maverik lets you use the dynamically changing data directly to generate images. It also contains support for a variety of 3D input designs, and various kinds of displays (including stereo).


User manual included; User tutorial included; User demonstrations available from; User FAQ available in HTML format from

Heckert gnu.small.png This is a GNU package:maverik


version 6.5 (stable)
released on 15 March 2013



LicenseVerified byVerified onNotes
License:GPLv3orlaterKelly Hopkins13 January 2009
License:GPLv2Kelly Hopkins13 January 2009

Leaders and contributors

See documentation for list of contributors Contributor
Hartmut Rosch Maintainer

Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,

Software prerequisites

Required to useMesa
Required to useOpenGL

This entry (in part or in whole) was last reviewed on 8 September 2015.


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