A 3D rally racing game with good physics for drifting
The 3D rally game features an open landscape with no boundaries. Simple greyscale elevation maps form the terrain and road. Sprites are added as vegetation and road maps. Key feature is the good physics for drifting. But keeping on the road is not as easy as in many other rally games. Precise handling is paramount in order to keep the cars on track. Fog, different weather and light conditions add variation. To win a race you need to reach checkpoints in a certain order and get to the last one before the time limit is reached. In addition to many single race maps there are events where you need to win several races in a specific order in order to win the whole event. Since version 0.6.4 there is a career mode where additional maps and cars can be unlocked. There are already over 200 races available. It's quite easy to add new maps and to adjust parameters. This game doesn't need the newest hardware. You can easily play it with quite old systems. Only basic 3D-support is needed.
released on 4 February 2019
svn co svn://svn.code.sf.net/p/trigger-rally/code/ trigger-rally
Christopher M. Hobbs
5 May 2016
Leaders and contributors
|Jasmine Kent||Project founder (left the project)|
|Emanuele Sorce||C++ developer|
Resources and communication
This entry (in part or in whole) was last reviewed on 5 February 2019.
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