Maverik

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MAVERIK

https://www.gnu.org/software/maverik/
Virtual reality micro kernel.

Maverik is a development toolkit that supports 3D virtual environments and interaction with those environments. It sits on top of a low-level rendering engine that uses OpenGL or Mesa, and provides mechanisms to render different kinds of objects, to manage environments and to provide support for 3D interaction.

The system is open-ended in how its representation of different models. It uses call back functions, rather than importing and converting data to its own formats; this means it can be adapted relatively easily to widely differing application data structures without forcing particular representations on the implementor. For example, if you have a sim in which different parts of your model are varying dynamically but in ways that cannot be represented using the normal affine transformations (eg deformable objects), then Maverik lets you use the dynamically changing data directly to generate images. It also contains support for a variety of 3D input designs, and various kinds of displays (including stereo).





Licensing

License

Verified by

Verified on

Notes

Verified by

Kelly Hopkins

Verified on

13 January 2009




Leaders and contributors

Contact(s)Role
Hartmut Rosch Maintainer
Toby Howard Contributor


Resources and communication

AudienceResource typeURI
Mailing Listhttps://lists.gnu.org/mailman/listinfo/info-maverik/
Savannah (Ref)https://savannah.gnu.org/projects/maverik/
Mailing Listhttps://lists.gnu.org/mailman/listinfo/gnu-system-discuss/
Mailing Listhttps://lists.gnu.org/mailman/listinfo/help-maverik/
Generalhttps://savannah.gnu.org/people/
Downloadhttps://ftp.gnu.org/gnu/maverik/
Mailing Listhttps://lists.gnu.org/mailman/listinfo/bug-maverik/


Software prerequisites

KindDescription
Required to useOpenGL
Required to useMesa




Entry










"Savannah (Ref)" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.
























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