Broaden your selection: Category/Education
- 3dpl GE
- 3dpl GE the 3D Programming Language Gaming Environment, is mainly a learning tool for novice programmers and children. Aiming at reintroducing the concept of coding to computers the way we used to have BASIC on older systems, but this is 3D, it also features a Modeling tool which is similar to Minecraft, the models can then be programmed to do anything you want. This is a full featured language so it can be used for other applications such as CAD and just for playing games made in 3dpl. It is also real-time interpreted.
- In short, Aletheia is software for getting science published and into the hands of everyone, for free. It's a decentralised and distributed database used as a publishing platform for scientific research. So, Aletheia is software. But software without people is nothing. To comprehensively answer the question what is Aletheia, Aletheia is software surrounded by a community of people who want to change the world through open access to scientific knowledge. For a more in depth explanation, Aletheia is an Ethereum Blockchain application utilising IPFS for decentralised storage that anyone can upload documents to, download documents from, that also handles the academic peer review process. The application runs on individual PCs, all forming part of the IPFS database. This gives us an open source platform that cannot be bought out by the large publishers (and any derivitive works must also be open source) that should also be hard to take down due to the database being spread across the globe in multiple legal jurisdictions. Aletheia is designed to be a resilient platform run transparently by the community, not some black box corporation or editorial board, meaning all users can see the decisions Aletheia is making and have a stake in that decision making process if they so desire. By this nature, Aletheia is decentralised, it has no key person risk. Should the core group who invented Aletheia dissapear Aletheia won't cease to exist, it will continue to be run by the community. The community moderates content through various mechanisms (peer review, reputation scores etc.,) to ensure quality of content.
- Asymptopia Blackjack
- Asymptopia Blackjack (aka: Motorcycle Blackjack) teaches kids to gamble without losing their allowance.
- Big Daddy's Math Drills
- Big Daddy's Math Drills is a cross platform set of simple text based drills in basic addition, subtraction, multiplication and division tables featuring programmed instruction, adaptive learning, and user profiles.
- 'bingo-cards' lets you create number, word/letter, and picture bingo cards. They can be used for entertainment in the car, in a classroom (for example, to teach the element symbols for the Periodic Table), or just with your kids. You can also create cards with little pictures of everyday objects, then call the names out in Spanish, French, Italian, or German (or whatever you fancy).
- Blockly is a web-based, graphical programming editor. Users can drag blocks together to build an application. No typing required.
- Canvas is a feature-rich learning management system.
- Dr. Geo, design & manipulate interactive geometric sketches with constraints. Dr. Geo aim is to be an open, easy to study, modify and extend interactive geometry software. It is distributed with its source code you can modify while using it. Ten years old kids use Dr. Geo to explore Euclidean geometric sketch, agile kids extend and program it with its embedded dynamic Smalltalk language and user interface.
- GCompris is a suite of educational software for children. It features a variety of activities suitable for kids aged 2 to 10 years old. The suite includes activities to introduce and develop skills in computer use, algebra, science, reading and more. It also features some games such as chess and sudoku.
- 'JILetters' assists young children with learning the Western alphabet through visual and auditory means. It uses a phonic representation of each letter and cursive script to present the letters of the alphabet. It lets children memorise letters from visual cues.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.