Difference between revisions of "RufasSeven"

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(initial description)
 
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|User level=beginner
 
|User level=beginner
 
|Computer languages=Ada
 
|Computer languages=Ada
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|Documentation note=Unzip the archive and you will see a new directory appear with a name like "bundle_<date>", that you should rename to something like "seven_install_directory". 
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Linux users should then cd to seven_install_directory, then type "seven_gnu" to start the game.  You may also double click the icon for seven_gnu in file manager.
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Mac users note that this game may be initiated in two ways also.  First, by opening a terminal, navigating to the seven_install_directory, and typing "seven_osx" on the command line.  Second by navigating to the installation directory in Finder and clicking the "seven.app" icon named "Seven".  Note also that a 2-finger-swipe simulates the mouse wheel on a MacBook.
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|Keywords=kids puzzle OpenGL 3D OS-X GNU-Linux
 
|Keywords=kids puzzle OpenGL 3D OS-X GNU-Linux
 
|Version identifier=2.3.1
 
|Version identifier=2.3.1
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|Version status=stable
 
|Version status=stable
 
|Version download=https://github.com/fastrgv?tab=repositories
 
|Version download=https://github.com/fastrgv?tab=repositories
|Version comment=Unzip the archive and you will see a new directory appear with a name like "bundle_<date>", that you should rename to something like "seven_install_directory".   
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|Version comment=
 
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* Added Mac binary bundle that acts like a typical Mac AppThis app is delivered in the installation directory, but could be moved elsewhere, such as your personal Applications directory [and initiated with a click]Note that there are some soft [symbolic] links in the bundle that are resolved automatically when copied with the command "cp -r seven.app destination-directory".
Linux users should then cd to seven_install_directory, then type "seven_gnu" to start the gameYou may also double click the icon for seven_gnu in file manager.
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* Generalized utex package.
 
 
Mac users note that this game may be initiated in two ways also.  First, by opening a terminal, navigating to the seven_install_directory, and typing "seven_osx" on the command line.  Second by navigating to the installation directory in Finder and clicking the "seven.app" icon named "Seven". Note also that a 2-finger-swipe simulates the mouse wheel on a MacBook.
 
  
 
|Status=
 
|Status=
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|License copyright=Seven itself is covered by the GNU GPL v3 as indicated in the sources:
 
|License copyright=Seven itself is covered by the GNU GPL v3 as indicated in the sources:
  
  Copyright (C) 2015 <fastrgv@gmail.com>
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  Copyright (C) 2016 <fastrgv@gmail.com>
  
 
  This program is free software: you can redistribute it and/or modify
 
  This program is free software: you can redistribute it and/or modify
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  You may read the full text of the GNU General Public License
 
  You may read the full text of the GNU General Public License
 
  at <http://www.gnu.org/licenses/>.
 
  at <http://www.gnu.org/licenses/>.
 
 
}}
 
}}
 
{{Person
 
{{Person
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|Library=C++
 
|Library=C++
 
|Runs-on=OS X, GNU/Linux
 
|Runs-on=OS X, GNU/Linux
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|Use=gameplaying, playing
 
|Uitoolkit=sdl
 
|Uitoolkit=sdl
 
}}
 
}}

Revision as of 13:14, 3 April 2016


[edit]

RufasSeven

https://github.com/fastrgv/RufasSeven
3D block slider puzzle for kids...looks like a 2x2x2 rubic cube BUT it's a slider not a twister

This project is defunct, the last known code base is available on archive.org.


  1. Seven Game Introduction

Seven is NOT another Rubic's Cube. It's a whole new kind of puzzle. A 2x2x2 arrangement of cubelets with one missing allows sliding permutations. After a randomization, the goal is to restore the cube to its original configuration based on color and numeric hints.

Dragging the cursor rotates the cube for a better view angle.

Clicking the cursor on a cubelet adjacent to the empty space will slide it into that empty space. On laptops you may also hit <return> when the cursor is on the cubelet of choice to select and slide it. On MacBooks, a 2-finger tap on the touchpad does the job.

As indicated on screen, <h> will toggle a help screen, and <c> will toggle color schemes.

Works on Macs running OS-X and PCs running GNU/Linux.



Uses the Ada programming language and fully modern OpenGL methods with textures, shaders and uniforms. Achieves version 3.3 core profile contexts, and compiles and runs on both GNU/Linux and Mac OS-X systems. This project serves as a testbed for learning the complexities of modern OpenGL and GLSL.

Focusing on portability and freedom, no coding effort or compromise has been made to accomodate proprietary operating systems. It relies on a thin SDL2 binding from Dan Vazquez, a thin OpenGL binding from "Lumen", a PNG reader by Stephen Sanguine, and SFML-Audio (because of its elegant audio interface).

The Ada bindings used are thin, so the relationship to C++ methodology is quite transparent. Developers should note that these Ada bindings are usable as a standalone library for most any OpenGL project that uses Ada.





Licensing

License

Verified by

Verified on

Notes

Verified by

IanK

Verified on

1 November 2016




Leaders and contributors

Contact(s)Role
Rufas Cube (Fastrgv)primary developer


Resources and communication

AudienceResource typeURI


Software prerequisites

KindDescription
Required to buildgnat




Entry








"primary developer" is not in the list (Maintainer, Contributor, Developer, Sponsor, Unknown) of allowed values for the "Role" property.












Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.