Broaden your selection: Category/Game
- 0 A.D.
- 0 A.D. (pronounced “zero ey-dee”) is a real-time strategy (RTS) game of ancient warfare.
In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D.
The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
- antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support. However, you can use this program to control any desktop application with a gamepad; on GNU/Linux, this means that your system has to be running an X environment in order to run this program.
- Chomp is an game for two players, played on an (unsually imaginary) chocolate bar ruled into an array of squares. One corner square is poison, the others are not; this is why the chocolate bar is usually imaginary. Players take turns chosing one existing square and removing it and all others positioned away from the poision in the form of a rectangular "chomp" of the tasty chocolate. The player who must chomp the poison loses the game.
Chocoholic is a program to compute the game-theoretic values of positons in the game. Since the game can begin with any size of bar, a size must be chosen.
- Curse of War
- Curse of War is a fast-paced action strategy game for GNU/Linux implemented using
C and ncurses. Since version 1.2.0, there is also an SDL version.
Unlike most RTS, you are not controlling units, but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies.
The core game mechanics turns out to be quite close to WWI-WWII type of warfare, however, there is no explicit reference to any historical period.
- Dragon Go Server
- The Dragon Go Server (DGS) is a place where you can play turn-based Go with other players from around the world. It functions more or less the same way as playing Go via email would, but the Dragon Go Server provides a graphical representation of the board and handles things such as time limits, scoring and ratings.
DGS players typically submit about five moves per week. Thus, games can be expected to take several weeks to complete. Some people play games much more quickly, and DGS enables a wide range of time limits. Playing Go in real time is not really possible here. Playing in "real time" means that both players are online at the same time and see their opponent's moves immediately, as they would when playing in person. A real-time game would take an hour or so to complete, and if two opponents are agreeable, that can be achieved on DGS, even though it is turn-based. If you prefer to play Go online in real time, you should try a real-time Go server such as KGS or IGS.
DGS has a user access quota and users are responsible for keeping queries per time-interval within a normal level. This should not affect most players.
DGS also provides discussion forums about Go generally and about DGS itself.
- Dungeon Crawl Stone Soup
- Dungeon Crawl Stone Soup is a free roguelike game of exploration and treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest for the mystifyingly fabulous Orb of Zot.
Dungeon Crawl Stone Soup has diverse species and many different character backgrounds to choose from, deep tactical game-play, sophisticated magic, religion and skill systems, and a grand variety of monsters to fight and run from, making each game unique and challenging.
Dungeon Crawl Stone Soup can be played offline, or online on a public telnet/ssh server thanks to the good folks at crawl.akrasiac.org (CAO) and crawl.develz.org (CDO). These public servers allow you to meet other players’ ghosts, watch other people playing, and, in general, have a blast!
- Enemy Territory: Legacy (game engine)
- Enemy Territory: Legacy is a semi-realistic, medium-paced first person shooter in a World War 2 setting, based on the Wolfenstein: Enemy Territory source code release in 2010, with many improvements and fixes committed since then. It focues on teamwork and is played on large, open maps.
5 classes are available: Soldier, Medic, Engineer, Field Ops and Covert Ops, each one with their specific weapons and abilities.
It's compatible with Wolfenstein: Enemy Territory servers.
Non free assets for this game are available under a EULA and are completely separate to the game engine which is under GPLv3. The proprietary assets may optionally be installed.
There is a known security issue concerning this game inherited from the idtech3 engine that could result in arbitary code execution when downloading mods from servers.
- Four-in-a-row is a strategy game for GNOME. The object of the game is to build a line of four of your marbles while trying to stop your opponent (human or computer) building a line of his or her own. A line can be horizontal, vertical or diagonal.
- Strategic game that is more or less related to Civ II, only better.
- The objective of this classic game is to discard all of one's cards before the opponent does, by matching the value or color of the top discard (or playing a wild card).
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