Castle Game Engine

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Castle Game Engine
Cross-platform 3D and 2D game engine for modern Object Pascal with a lot of graphic effects and a scene graph based on X3D

Castle Game Engine is a cross-platform 3D and 2D game engine for Object Pascal (FPC and Lazarus).

- It supports many formats for game assets, including X3D, VRML, Collada, Spine JSON, MD3 and others.

- Many graphic effects are possible, including bump mapping, shadows, shaders, mirrors, screen effects.

- Animation, collision detection, 3D sound and more features are available.

- An extensible system of 3D objects can be used, with out-of-the-box levels, items, intelligent creatures and more.

- The engine is portable -- for desktop, mobile, web plugin.

The engine is also used to develop view3dscene - a full-featured X3D / VRML browser and a viewer for many other 3D and 2D game formats.


The engine has extensive documentation (manual, tutorials, API reference) on .


version 6.4 (stable)
released on 21 January 2018

User level


Accepts cryptocurrency donations.

VCS Checkout


Related Projects


LicenseVerified byVerified onNotes
License:LGPL with exceptionDebian: Paul Gevers <>30 August 2014
License: gpl-2+ or lgpl-2+ with static linking permission The exact license text is available on
OtherDebian: Paul Gevers <>30 August 2014
License: cc-by-3
OtherDebian: Paul Gevers <>30 August 2014
License: cc0
OtherDebian: Paul Gevers <>30 August 2014
License: cc-by-sa-3
OtherDebian: Paul Gevers <>30 August 2014
License: dejavu

Leaders and contributors

Michalis Kamburelis (Kambi)developer

Resources and communication

AudienceResource typeURI
VCS Repository Webview
Debian (Ref) (R)
Bug Tracking

Software prerequisites

Required to buildFree Pascal Compiler

This entry (in part or in whole) was last reviewed on 7 March 2018.


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Date 2015-07-17
Source Debian
Source link


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.