Difference between revisions of "Castle Game Engine"

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|Documentation note=The engine has extensive documentation (manual, tutorials, API reference) on http://castle-engine.sourceforge.io/documentation.php .
 
|Documentation note=The engine has extensive documentation (manual, tutorials, API reference) on http://castle-engine.sourceforge.io/documentation.php .
 
|Donate=https://www.patreon.com/castleengine
 
|Donate=https://www.patreon.com/castleengine
|Related projects=view3dscene. Free Pascal Compiler, Lazarus
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|Related projects=view3dscene, Free Pascal Compiler, Lazarus
 
|Version identifier=6.0.2
 
|Version identifier=6.0.2
 
|Version date=2017/03/22
 
|Version date=2017/03/22

Revision as of 18:13, 7 May 2017


[edit]

Castle Game Engine

https://castle-engine.io/
Cross-platform 3D and 2D game engine for modern Object Pascal with a lot of graphic effects and a scene graph based on X3D

Castle Game Engine is a cross-platform 3D and 2D game engine for Object Pascal (FPC and Lazarus).

- It supports many formats for game assets, including X3D, VRML, Collada, Spine JSON, MD3 and others.

- Many graphic effects are possible, including bump mapping, shadows, shaders, mirrors, screen effects.

- Animation, collision detection, 3D sound and more features are available.

- An extensible system of 3D objects can be used, with out-of-the-box levels, items, intelligent creatures and more.

- The engine is portable -- for desktop, mobile, web plugin.

The engine is also used to develop view3dscene - a full-featured X3D / VRML browser and a viewer for many other 3D and 2D game formats.





Licensing

License

Verified by

Verified on

Notes

License

Other

Verified by

Debian: Paul Gevers <elbrus@debian.org>

Verified on

30 August 2014

Notes

License: cc-by-sa-3

License

Other

Verified by

Debian: Paul Gevers <elbrus@debian.org>

Verified on

30 August 2014

Notes

License: cc-by-3

License

Other

Verified by

Debian: Paul Gevers <elbrus@debian.org>

Verified on

30 August 2014

Notes

License: cc0

Verified by

Debian: Paul Gevers <elbrus@debian.org>

Verified on

30 August 2014

Notes

License: gpl-2+ or lgpl-2+ with static linking permission The exact license text is available on https://castle-engine.sourceforge.io/license.php

License

Other

Verified by

Debian: Paul Gevers <elbrus@debian.org>

Verified on

30 August 2014

Notes

License: dejavu




Leaders and contributors

Contact(s)Role
Michalis Kamburelis (Kambi)developer


Resources and communication

AudienceResource typeURI
Downloadhttps://castle-engine.sourceforge.io/latest.zip
Debian (Ref) (R)https://tracker.debian.org/pkg/castle-game-engine
Bug Trackinghttps://github.com/castle-engine/castle-engine/issues/
Homepagehttps://castle-engine.sourceforge.io/
Forumhttps://castle-engine.sourceforge.io/forum.php
VCS Repository Webviewhttps://github.com/castle-engine/castle-engine


Software prerequisites

KindDescription
Required to buildFree Pascal Compiler




Entry























"developer" is not in the list (Maintainer, Contributor, Developer, Sponsor, Unknown) of allowed values for the "Role" property.



















Date 2015-07-17
Source Debian
Source link http://packages.debian.org/sid/castle-game-engine

[[Category:]]



Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.